Assault Strike Package
Sat Com (3 kills)
Replaces the UAV as a stationary ground-based version. The Sat Coms can be stacked; The more Sat Coms your team has on the ground, the better they work:
The Wiretap perk allows you to stack enemy Sat Coms as your own.
I.M.S (4 kills)
The Intelligent Munitions System shoots anti-personnel grenades in the air when an enemy gets near it.
Guard Dog (5 kills)
The Guard Dog will automatically follow you and attack enemies - it also growls when enemy players are near.
Sentry Gun (6 kills)
Once deployed the Sentry Gun scans for enemies and attacks them on sight.
Battle Hind (6 kills)
Calls in an Battle Hind that circles the map and automatically engages enemies.
Vulture (7 kills)
Deploys a low flying drone that attacks enemies.
Unknown (7 kills)
Unknown
Quadrotor (8 kills)
Player controllable killstreak. Fires explosives and is able to see enemies through walls.
Juggernaut Maniac (9 kills)
A package is airdropped into the map that holds the killstreak. Once picked up, the player gets the Juggernaut armor and a combat knife - nothing more. Unlike the normal Juggernaut killstreak, this version allows the player to move extremely fast.
Juggernaut (10 kills)
Works just like the Juggernaut killstreak from Modern Warfare 3. The player that picks up the airdropped package receives the Juggernaut armor that comes with a minigun.
Helo Pilot (12 kills)
Allows the player to control an Attack Helicopter for a short period of time.
Unknown (15 kills)
Allows the player to control an aerial vehicle that can support the team by launching the following armaments:
Support Strike Package
Sat Com (4 kills)
Ballistic Vests (6 kills)
Allows you to supply teammates with Ballistic Vests that increases their armor and damage resistance.
Box of Guns (8 kills)
Not been confirmed how it works, but the name implies that a random weapon is given to the player that picks it up.
Night Owl (9 kills)
A drone that follows you around. It acts as a motion sensor that detects nearby enemies and also deflects missiles that are fired in your direction.
Even if you die, the Night Owl continues to help teammates.
MAAWS (10 kills)
Fires a rocket that splits into two and you can free-guide them with the launchers laser.
Ground Jammer (12 kills)
Disables enemy Sat Coms and killstreaks.
Air Superiority (12 kills)
Calls in a fighter jet that engages enemy aircraft.
Heli Sniper (13 kills)
Calls in a helicopter with a sniper on-board. The sniper is controllable and the helicopter can be ordered to move around the map. The sniper can be taken out, which ends the killstreak.
Oracle (14 kills)
Cloaking device that makes you partly invisible.
This killstreak can be seen during the multiplayer reveal trailer at 2:09 - 2:10.
Juggernaut Recon (14 kills)
Drops in a Juggernaut armor that has a personal radar.
Unknown (16 kills)
Allows the player to control an aerial vehicle that can support the team by launching the following armaments:
Replaces the UAV as a stationary ground-based version. The Sat Coms can be stacked; The more Sat Coms your team has on the ground, the better they work:
The Wiretap perk allows you to stack enemy Sat Coms as your own.